One touch point seems to be working.
I’m not positive this is capacitive touch, but I don’t really mind that. I get how this works. I’m not sure without the capactive touch library I could have a single … yeah actually I probably could do it w/o the library, not as capacitive touch, but just as completing a circuit.
I’m here to sew some other points. Maybe turn on the gamepad stuff if my arduino supports it and play OOT with a soft jog wheel as a control stick. lol
I’m not sure I can use a single output / receive pin. I may start this over and just try driving pins high and low. What’s the difference?
Well using my finger as a wire did not work.
SUCCESS IS MINE!
Yes, it seems to be working. With my 3 touch points responding accurately. Unfortunately though I sewed in an arduino that doesn’t do HID keyboard profiles / Joystick support.
A plan for next week.
- A wireless version with an sewable esp32 board. ( I need a larger board to be a keyboard/gamepad. )
I’ll have to start from scratch.. which is a shame because the wheel is nice. I might try to make a swatch book like setup. - Make a jogwheel swatch. The conductive threads can just be loops that I can tie more thread into it. So finish the wheel and this will be my first swatch.
I thought how did the zune and the iPod compare? That big screen was cool but the squatty input bubble was probably not great. It was too small to spin, I think. I think it was a touch sensor that you pull down and push up. People won’t be as fast with something like that.
- For future wearable target experiments, it might be worth doing some conductive fabric swatches just as targets.
- Glove keyboard swatch? YOU SHOULD DO THIS! Like the conductive fabric so its a single piece. ( Just for usability purposes. This kind of fabric won’t protect against accidental activations. (like the magnetic points did) )
- Test the glove touch points with and without those embroidered edges?
- Slider swatch
- Gropable keyboard swatch / thumb down version
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